#include<mjl.h>

void load()
{
	char* hero = mjl_getMainHero();
	mjl_loadMap("map/sqg_fu_mo_dong/0.map");
	mjl_setPos(hero, "enter_fmdk");
	mjl_turn(hero, TURN_BACK);
	mjl_runMapScript();
}

//主函数
void main()
{
	if (mjl_isFlagGet("fu_mo_jian_mission_over", false))
	{
	}
	else
	{
		load();
	}
}
